![]() Things here are mixed up a bit by the addition of special tiles like balloons that rise when uncovered or firecrackers that can break down wall barriers. Only tiles that are matching and not blocked by others may be removed. ![]() Players are presented a stack of mahjong tiles and must remove two at a time. This version takes the basic premise and adds a few of its own twists. ![]() Mah Jong Quest Expeditions You've probably played mah jong solitaire many times before. Up to eight players can compete locally with one game card - a really nice addition. You can earn special moves and some gems are more difficult to clear than others, such as the buried jewels whose identity is hidden. Once the entire board is golden, you can move on to the next round. Players group at least three matching gems together in order to turn the tiles beneath them to gold. Jewel Quest Expeditions This variation on Bejewelled manages to be fun despite its lack of originality. We can chalk it up to the DS's limitations, but it's too bad the developers couldn't come up with a solution that wouldn't strain the player's eyes. The one blemish is that when the cards are rotated their numbers become hard to read. This version of solitaire is a lot of fun. Once you've finished your hand you will be given a chance to complete the jewel board and earn bonus points. Here, the tiles will be turned gold if you cause matching jewels to line up through your solitaire playing. In Jewel Quest, the goal of the game is to turn the entire board gold by matching sets of three. Playing long runs of sequential cards will earn you more jewels. Jewel Quest Solitaire, the new game on offer, is fun, but cards get hard to read when rotated. On the top screen is a jewel field, and as you play solitaire, gems will drop in matching the suit of the cards you play. Cards in play are moved to the foundation pile if they are one value higher or lower than the card on top of the pile. The cards are arranged in a variety of patterns, not the vertical lines you may be used to. Jewel Quest Solitaire The new game in the pack is a mash-up of a zany take on solitaire and the familiar match-three gameplay of Jewel Quest. Each title has its own in-game tutorial, which is nice because the manual doesn't explain the rules at all. There is a lot of borrowing from Indiana Jones here, from the fedora-wearing adventurers to the John Williams-ish music to even the fonts used. ![]() For the most part, the character art is well done. It's a welcome addition although it isn't really necessary for a puzzle game. Once the relics are revealed and placed in their proper order, the player will receive the final clue which will lead them to the elusive emerald.Each title actually goes to the trouble of creating a context for the gameplay and establishing a story. In the Artifact Room, players must find hidden objects and put them in their appropriate place in the room based on a series of intriguing logic puzzles. A new element in the Jewel Quest Solitaire has also been introduced. Borrowing from its namesake, Jewel Quest, between every round of cards, the player is given the opportunity to play a classic Match 3 jewel board. In addition to the unique elements of the classic Klondike solitaire gameplay, Jewel Quest Solitaire III also gives its players two different types of interstitial play. When his beloved assistant, Yumi, is inexplicably abducted, Ratu is propelled into a perilous game of cat-and-mouse with Yumi's treacherous captors. Little does Ratu know that this find is just the beginning. In Jewel Quest Solitaire III, Rupert and Emma's friend, Ratu, discovers a valuable tablet in the ruins of an ancient civilization.
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